Localization Command Line Interface

Applanga provides native localization SDKs for iOS, Android, React Native and Unity as well as a Rest API to retrieve strings dynamically in other platforms but in some cases you want or need to keep strings in files with different localization file formats. Reasons for not using an SDK could be either you want to localize push notifications or Info.plist strings on iOS or you have a web project for Angularjs, Nodejs, Go, JSON or another format that simply needs a text file localized. That's where the Applanga Command Line Interface (CLI) fits in and helps to automate such processes by allowing up and download of files via the command line/terminal. The CLI comes as a single executable »

InfoPlist.strings and iOS Push Notification Localization Automation

One of the key features that sets Applanga apart from other localization platforms are its SDKs which allow synchronizing strings from apps without the need to send files around and even without Appstore updates. But there are a few strings that the Applanga SDK cannot change at runtime because they are used by iOS directly without the running app e.g. strings for localizing push notifications and the several usage descriptions as well as the App Name defined in your Info.plist file. To automate the localization of these strings you should use the Applanga Command Line Interface (CLI). With the CLI you can up- and download .string files for your app from the command line and you can integrate »

Game Localization: Top 5 Reasons to Localize Games

📈 Increase Your Downloads Obviously for you as a game developer it is important that as many people as possible play your game and you can only achieve that by increasing your download numbers. Games that are localized have by far a higher chance of being downloaded. If you take China for example almost 100% of the top 100 apps are localized and its very similar in Korea and Japan as well. So the overall ROI of translating a game is very high in the very huge asian game markets because of the preference of their native languages but it also shouldn't be neglected in Europe. Game sales are very high in Germany, France or Spain and even though English is »

What's Cookin?

Over the course of the last ~12 months, we've been very busy adding a lot of features on or localization platform but you probably haven't heard about it without official announcements along the way. So, I'll try to change that in this post and give a brief overview of all the latest changes. The Website To make the overall Applanga experience much smoother and to have the option for faster updates to the frontend, we've split the applanga web presence into 2 subdomains. At the front, we have www.applanga.com which contains all marketing and explanatory content of Applanga including the documentation and this blog all pages should load a lot faster and searching for specific features should be »